In this installment we're here to ask, nay BEG you to TAKE THE HOOK! We go over some of our best tips for hook building, contrarian players, how many storylines players should expect their GMs
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Today we're talking about bringing new players under the TTRPG tent as well as exposing existing players to new systems. We go over the impact of TTRPGs as a device for building interpersonal relationships and
We outline the advantages of running a homebrew adventure vs. a published adventure/module. We talk about what ratio of the two we think makes for the best campaigns, and discuss what room if any there
In this episode we're talking about game day set up and how we define the rituals that surround game day. We talk about food, session start, taking breaks, wind down, and much more. EDIT: I
In this episode we're talking about pulling inspiration from non-RPG source material. We go through some of the media and concepts that have provided fonts of inspo for us as GMs and how we bring